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AI Insights · Timothy · April 2025

Top 5 Shoot'em Up Games Performance in Europe Q1 2025

Explore the performance trends of the top 5 Shoot'em Up games on a unified platform in Europe during Q1 2025, highlighting downloads, revenue, and active users.

Top 5 Shoot'em Up Games Performance in Europe Q1 2025

In the first quarter of 2025, the top Shoot'em Up games in Europe showed varied performance trends on a unified platform, combining data from both iOS and Android. This analysis, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users for these leading games.

Archero 2 from HABBY demonstrated a strong start with weekly revenue peaking at around $1.1M in mid-January. However, revenue gradually decreased to approximately $586K by the end of March. Downloads showed a similar trend, starting with a high of 786K in the first week of January and tapering to about 92K by the quarter's end. Active users also saw a decline from a peak of 1.2M in January to 671K in late March.

Archero maintained a steady performance with weekly revenue fluctuating between $90K and $175K throughout the quarter. Downloads decreased from 24.8K in early January to around 9K by the end of March. Active users experienced a gradual decline, starting at 171K and ending at 140K.

Zombie Waves-shooting game from FUN FORMULA PTE. LTD. showcased a consistent increase in performance. Weekly revenue remained stable, reaching up to $128K in early March. Downloads saw an upward trend, peaking at 63.5K in late March. Active users increased steadily from 260K to 338K by the quarter's end.

Survivor!.io reported a decline in weekly revenue from $159K at the start of the quarter to $68K by the end. Downloads followed a downward trajectory, beginning with 51.5K and decreasing to around 20K. Active users saw a reduction from 575K to 428K over the quarter.

Azur Lane by YOSTAR LIMITED had a fluctuating revenue pattern, with a high of $193K at the start of the year, dropping to $69K in late February, then recovering slightly to $86K by the end of March. Downloads remained low, peaking at only 2.3K in March. Active users showed minimal fluctuation, maintaining around 20K throughout the quarter.

These insights into the performance of top Shoot'em Up games in Europe provide a snapshot of the trends in the gaming market for Q1 2025. For more detailed analysis and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025